In our final Elder God Wars front we head to the Senntisten sewers to fight the TzekHaar and Zuk. It’s a traditional wave based hack and slash combat adventure with multiple Jads, safe spots, new capes, and mythical prizes for each combat style.
Croesus, RuneScape’s first skilling boss arrives and he’s a pretty fungi. We run through his mechanics, how to get a kill, how to fail, and what’s in store for public instances. We also touch on drops, accessibility, optimal tools and strats.
It’s Yak Track week and this one includes a hefty XP boost. We ask, what are the problems with this and what does it mean for future Yak Tracks? Also we get our first look at the Glacor Front with its new scalable boss for teaching PvM.
Activity pets are here: Richie, Mune, Artemis, and Zez. What are our favourites and which is easiest to get? The Ninja team turns one and the ninja mutant tortles reminisce on one year of strikes. Plus we talk about why community is always number one.
Ninja Strike 14 sees wiki-integration enhancements, Oddments changes that are foreshadowing, and we dissect the Leads Q&A for Treasure Hunter promos, RuneScape Leagues, and a sneak peak at Construction contracts.