The Golden Partyhat arrives and the Finale of Once Upon a Time in Gielinor paints a picture of one of our possible futures. In an otherwise hefty set of patch notes we discuss the exaggerated death of Magma Tempest and pontificate on Mod Iroh’s departure.
Daily challenges are updated again introducing reasons to be excited and worried. We also touch on Premier Club, the Golden Party Hat, and 2022’s Old School influence. Then we’re back for death costs round 2, this time with the high-end PvM perspective.
A Double XP care package arrives signalling the future ahead. Duel arena stakes are capped at 50m, numerous mythical Elder God Wars drop rates are buffed, and Croesus is getting a colourblind toggle. Also, do we really need a death cost rework?
Double XP Live is around the corner but this week’s patches on accessibility steal the show. Does it warrant a trip back to the Arch-Glacor? We go back and find out. Then we preview Croesus changes and discuss inflation, taxes, and item sinks.
In our final Elder God Wars front we head to the Senntisten sewers to fight the TzekHaar and Zuk. It’s a traditional wave based hack and slash combat adventure with multiple Jads, safe spots, new capes, and mythical prizes for each combat style.