The First Necromancer’s gear is dyeable but that’s not all we’re dying for. We recap our Double XP antics and the push for 120s, should there be more actual 120s in game? Then we discuss bad luck mitigation and quest requirements flow chart style.
Mod Keeper’s letter gets the full Update treatment with thoughts now from the full panel as well as analysis on what it could mean for the future of RuneScape. We look back at some key historical moments and try to figure out just what is going on.
We return to Um with a look at all the Necromancy quests. From short tutorials to quests that fit right into RuneScape we detail what Necromancy quests do right, why they fit into the game, and what it all means for the future of questing.
Succession concludes the Legacy of Zamorak season with controlled songs and chaotic violence. We discuss accessible combat and puzzles and the question of doomsday devices in RuneScape. The Winter Trials Yak Track is here and we dish out some Yak Coins.
Is it a Master Max Cape or is it a page out of the full comp rework? We discuss the future of Master Max while looking at the most optimal path for completing quests in RuneScape. Then we discuss the rules of Fresh Start Worlds and update our progress.