RuneScape Discussion
- Grove Rewards: Wood box, Wood spirits, QOL
- Hatchet rebalance
- Tree rebalance
- Environment
- Hatchet rebalance
- The Imcando hunt (in what have we been doing)
- Tree rebalance
- Woodcutting XP rates
- Setup: Level 99 Woodcutting, Imcando hatchet (honed 6/fortune 3), Nature Sentinel, Ring of Whispers, Perfect Plus, and Lumberjack aura.
- With Fyrtorch:
- Acadia: 159k xp/hr
- Ivy: 184k xp/hr
- Magic 183k xp/hr
- Golden Bamboo: 206k xp/hr
- Elder: 241k xp/hr
- Crystal: 263k xp/hr
- Acadia: 131k xp/hr
- Ivy: 167k xp/hr
- Magic: 154k xp/hr
- Golden bamboo: 180k xp/hr
- Elder: 195k xp/hr
- Crystal: 235k xp/hr
- T1 Workshop (Level 1): 55k xp/hr (T3 Workshop, PB)
- T2 Workshop (Level 35): 190k xp/hr (T3 Workshop, PB)
- T3 Workshop (Level 75): 522k xp/hr (T3 Workshop, PB)
- T3 Command Centre (Level 99): 1,041k xp/hr (T3 Workshop, PB)
- A Set of New Foundations for Skilling Updates
- The Woodcutters’ Grove and Fort Forinthry does three things for skilling around Construction and Woodcutting
- Provides a new training method for Construction that is very competitive with the POH and jumps ahead in a lean-forward playstyle.
- Makes Woodcutting XP more predictable and each increase in level sees an increase in XP.
- Addresses quality of life concerns: new hatchet, wood box, wood spirits, etc.
- As of now, Woodcutting is only missing the Overload/Masterwork style item and non-competitive skill nodes. If it received these it would be on par with the Mining and Smithing rework.
- Mid-size skill updates that aim to rework skills without pulling out the carpet underneath.
- Setting the future tone for “expansions”
- Alfie S
- AmosReed
- Andrew C
- Arvīds L
- Big Huge Rat
- Chunkthemunk
- CykhalRS
- DramaFreee
- Durhamax
- Free Milk
- Jacob G
- Jade Gizmo
- Jason S
- Jebus
- Jesse W
- Kesky
- Ling_01
- ManiacRS
- Mohan V
- N8 the grr8
- Nick g
- Pyrnassius RS
- Ricky A
- RS Nerd Herd
- Samuel F L
- Scott D S
- ShirtPants
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- Tabby
- The Naked Captain
- TheDabbnGoat
- Tim
- Tom V
- Zant
- Very similar to Christmas wrapping paper
- Soul Dye
- Gold Soulful Forgotten Belongings: 75/1,000,000 = 0.0075% chance.
- The question of more dyes in MTX promotions.
- Grand Exchange quantity buttons no longer cap at 1,000.
- Fixed a crash that was a result of exceeding the max amount of money for a Grand Exchange buy offer.
- Fixed an issue that would cause coins to disappear when attempting to empty your Pouch into a full Bank.
- Restricted items for specific areas are now correctly removed from the player's Inventory when teleporting.
- God Books can't be charged with 24 hour use time by using only one page.
- Players teleporting into wilderness will now get a pop up warning them about the dangers of the wilderness if they are opted into PvP.
- Music will be correctly muted now when the 'globally muted' and/or 'music' options are toggled on when you log back in.
- Upcoming Completionist Cape Changes
- The GE Trade Volumes Are Wrong
- “I realized on the backend of the GE the number we see is the number of trades it has waiting to use when recalculating the price - but crucially if when a recalc happens, an item doesn't meet the criteria, the number for that item does not get reset - those trades continue to wait to be used when the item does meet the criteria.
It appears somewhere along the line of data being passed around between various modules, this number is being incorrectly used as the amount of trades since the last overall G.E recalc, not specifically that item's last recalc.
So for now, ignore that graph on the G.E website. It is unfortunately incorrect.” - Mod Sukotto
- This issue primarily affected low volume expensive items. In parsing out what Sukotto said, we can summarize the issue as one where trade volumes stack until the price of said item updates on the GE. After the price update the values will reset and then the process repeats itself.
- If the values were hypothetically 5, 20, 40, 56, and 10 on Monday through Friday on a week, the actual values would then be 5 (or less), 15 (20-5), 20 (40-20), 16 (56-40), and 10.
- As such, take our discussion last week on the amount of gold removed by the Grand Exchange with a grain of salt. The GE does have the potential to act as one of RuneScape’s biggest gold sinks but we must wait for proper trade volume data before calculating how much GP has been removed.
- As of June 22, trade volumes on expensive items shrunk. This did coincide with a price update of some of the RuneScape’s most expensive items. We will watch the trade volumes and monitor whether or not they return to their larger numbers. If they do not, it is safe to assume that this issue has been fixed.
Other Things
- Achievements of the Week
Pyrnassius
- Moodragonx - 120 Farming, June 21, 2023
- Wmpenquin - 120 Dungeoneering, June 21, 2023
- Borizi - 99 Summoning, June 20, 2023
- Borizi - 99 Firemaking, June 20, 2023
- Questareshit - 120 Fishing, June 19, 2023
Tanis - Ilikeslayer - 120 Dungeoneering, June 18, 2023
- Iskatu - 120 Archaeology, June 18, 2023
- Pony_picker - 120 Firemaking, June 18, 2023
- Pony_picker - 120 Fletching, June 18, 2023
- Pony_picker - 120 Thieving, June 18, 2023
- Skipps - 120 Fishing, June 18, 2023
Shane - Queen_rupaul - 99 Fishing, June 17, 2023
- Lord_earth - 99 Fletching, June 16, 2023
- Moodragonx - 120 Archaeology, June 15, 2023
- Queen_rupaul - 99 Woodcutting, June 15, 2023
- Rrman_nz - 120 Farming, June 15, 2023
A Special Thanks to Our Patreon Supporters
- Adam T
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- Nick g
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- Ricky A
- Rippeth
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- Samuel F L
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- The Naked Captain
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- Tim
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- Zant
Show Data
- Episode Title: New Foundations of Skilling
- Teaser: The Woodcutters’ Grove is here and it comes close to reworking Woodcutting and Construction. Hatchets, trees, and the fort all get buffs this week. We have XP rates and more! We also discuss Soul Dyes and what’s going on with the Grand Exchange.
- Recorded Date: June 22, 2023
- Release Date: June 23, 2023
- Executive Producers: Shane, Cireon, and Tanis
- Producers: Pyrnassius
- Hosts: Shane, Tanis, and Pyrnassius
- Duration: 1:29:50
- Editing Notes: Couple brief pauses