RuneScape Discussion
- Outside the combat triangle
- DW weapons, armour, abilities, incantations while supporting skills and items that work with other combat styles.
- Death Guard: Channeled Necrotic attacks to damage, debuff, or afflict foes with effects.
- Spirit Lantern: Conjure the dead. Conjure undead allies to fight alongside you and enhance their capabilities with various abilities earned. 3 conjures on launch.
- Incantations: Necromantic spellbook that forms part of the combat experience. Incantations provide spells that support the skill like Bone shield (more on this one lateR).
- Level 120, combat level to 152.
- Admission: Combat in RS is difficult to master. Necromancy should be straightforward to learn and highly rewarding to master.
- “For the less combat-experienced, this is the perfect time to get to grips with it. Through an extensive tutorial, curated quests and clear challenges, Necromancy will guide your growth both in power and in skill to help you take on the best combat experiences RuneScape has to offer. With its unique design emphasizing auto-attacks as a potent baseline, you'll be able to fully focus on using your powerful abilities at the right time - and as you learn at your own pace, begin experimenting to get the most out of your abilities.”
- Necromancy armour and weapons will also be upgradable without the need to chase drops. Branch at tier 70 between tank and power.
- After: Q&A discussion RE: naming City of Um
- The First Necromancer is plotting to end death itself.
- Our goal: harness the art of Necromancy to free the Undead and stop the First Necromancer
- Numerous quests (they said they’re like mysteries on the livestream), including two which have boss fights.
- The First Necromancer drops T95 weapons and armour.
- The skilling side of Necromancy.
- Rituals attract spirits to the City of Um and free them into the Well of Souls
- A mix between AFK style training and lean-forward.
- Add new or upgraded abilities as permanent combat unlocks.
- As we level up, earn Talent Points to be spent which unlock Talents.
- Each tier has multiple Talents, Talent points can not be re-assigned. All Talents will be unlocked by level 120.
- Bone, Spirit, Flesh, and Miasma
- Rune Essence -> Impure Essence. Then craft the new Runes.
- Early leveling experience
- Necromancy has Combat XP rate reductions tied to levels. At Level 1, XP will be earned at a reduced percentage of normal Combat XP - incrementally increasing at certain level milestones all the way up to Combat XP you're more familiar with at Level 120
- ED3 XP rates will be rebalanced.
- Fixed an issue where Chargebows always consumed Saradomin, Guthix and Zamorak arrows on normal attacks and added the 10% hit effect to those God arrows regardless of the used bow.
- Fixed an issue with Slayer Wildcards not being consumed when killing a Slayer Monster from an assigned task with a kill count of 0.
- New portals have been added for Wilderness Flash Events and Fort Forinthry, replacing some previous portals. The Fort Forinthry portal will automatically teleport you to the latest content added, so no matter where you left off, you'll be at the next logical step on your journey.
- Increases to Construction/Fishing/Strength experience gains from various events.
- Cooking XP has been rebalanced to lower the gains at early levels while keeping it consistent at the higher levels.
- Farming and Dungeoneering XP now scale to 120 and have been rebalanced to accommodate.
- Reduced the complexity of the Coconut Shy (Ranged XP) and Hook-a-Duck (Hunter XP) events and rebalanced their experience rates.
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- Big Huge Rat
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Other Things
- Pop_o - 120 Divination, May 31, 2023
- Robbe - 200m Fletching XP, May 30, 2023
- Jessepinkman - 120 Woodcutting, May 29, 2023
- Moesen_natha - 99 Fletching, May 29, 2023
- Faroxkratos - 99 Magic, May 28, 2023
- Faroxkratos - 99 Defence, May 28, 2023
- Faroxkratos - 99 Slayer, May 28, 2023
- Faroxkratos - 99 Attack, May 28, 2023
- Hiacliff - 120 Divination, May 28, 2023
- Andzillaa - 120 Herblore, May 27, 2023
- Andzillaa - 120 Invention, May 27, 2023
- Faroxkratos - 99 Archaeology, May 27, 2023
- Jadchor - 120 Runecrafting, May 27, 2023
- Lord_dustea - 120 Hunter, May 27, 2023
- Terdsniffer0 - 99 Thieving, May 27, 2023
- Wmpenquin - 120 Herblore, May 27, 2023
- Arrkain - 120 Defence, May 26, 2023
- Faroxkratos - 99 Woodcutting, May 26, 2023
- Malinoric - 120 Summoning, May 26, 2023
- Nunie01 - 99 Invention, May 26, 2023
- Nyaard - 99 Cooking, May 26, 2023
- Drro - 99 Prayer, May 25, 2023
- Hephaisto5 - 99 Divination, May 25, 2023
- Queen_rupaul - 99 Thieving, May 25, 2023
- Sio_aces - 120 Hunter, May 25, 2023
- Terdsniffer0 - 99 Dungeoneering, May 25, 2023
- Terdsniffer0 - 99 Cooking, May 25, 2023
- Tztokrex - 120 Summoning, May 25, 2023
A Special Thanks to Our Patreon Supporters
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- Andrew C
- Arvīds L
- Big Huge Rat
- Briflex
- Chris F
- Chunkthemunk
- CykhalRS
- DramaFreee
- Durhamax
- Free Milk
- G_ Hammi
- Gylefleur
- Iicvujild
- Jacob G
- Jade Gizmo
- Jason S
- Jebus
- Jersey devil
- Jesse W
- Jesus S
- Jim M
- Kesky
- Kilersnowbal
- Logan R
- Lumpenhund
- Malinoric
- Michael S
- Mohan V
- N8 the grr8
- Nick g
- Pyrnassius RS
- Ricky A
- Rippeth
- RS Nerd Herd
- Samuel F L
- Scott D S
- ShirtPants
- Stobbeve
- Stuart
- The Naked Captain
- TheDabbnGoat
- Tim
- Todd E
- Tom V
- Troll Gaming
- Zachary R
- Zant
Show Data
- Episode Title: Consensual Necromancy
- Teaser: The Necromancy reveal is here and we dissect everything. We cover what a new combat style means, how skilling factors in, and what it needs to do to be successful. There’s also lore, music, and the big question of why? The Necromancy journey begins now.
- Recorded Date: June 1, 2023
- Release Date: June 2, 2023
- Executive Producers: Shane, Cireon, and Tanis
- Producers: Pyrnassius
- Hosts: Shane, Tanis, Persia Dragon, and Pyrnassius
- Duration: 2:02:33
- Editing Notes: Insert MB preview