RuneScape Discussion
- Five new free Bank presets are now available to all members, bringing the total number of presets to 15. Preset titles 11-15 have been added accordingly.
- Added a boss instance timer.
- The timer includes a button which opens the Boss Collection Log for the enemy you're currently facing.
- The timer can be moved from its default position using Edit Layout mode.
- To turn the timer on or off, navigate to the Information Windows settings menu, which can be found under Gameplay Settings.
- Important note: With this update, you'll see that the timer will show 59 minutes and X seconds (depending when the instance started) instead of the full 60 minutes. This doesn't change the amount of time you have - this is just the first time that exact minutes and seconds remaining have been displayed visually.
- Added new graphics for the boss kill timer.
- Achieving a new best kill time will now show how you've improved compared to your previous best.
- Phase number and enrage percentage are now displayed under the bosses' health bar for both Araxxor and Araxxi.
- The now redundant enrage buff icon has been removed.
- After each boss kill, players will receive a message stating their current kill count. Another message has been added for milestone kill counts.
- The terminology used for the entrances to boss fights is now more consistent and will be labelled either 'instanced encounter' or 'uninstanced encounter'.
- The term 'custom encounter' has been removed.
- Messaging has been added to various places informing Ironmen that they may only enter an instanced encounter.
- Added the 'Cease' combat ability.
- The ability will last for six seconds, or until the player attacks again, and will:
- Pause Revolution
- Pause auto-retaliate
- Pause familiar auto-attacks
- Cancel a queued ability or special attack Immediately end an active channelled ability Cancel a charging Detonate ability
- Revolution will begin again
- Auto-retaliate will re-activate if it was turned on previously Familiars will resume auto-attacking
- Added the ability to customise how perks on equipment are viewed.
- Augmented items and Gizmo Shells can now display both perk icons and text, only icons, or only text.
- This setting is found under the 'Invention' menu under the Skills & Experience section of the Gameplay Settings.
- Skills are now listed in alphabetical order in the Settings.
- Scrimshaws of the same type and tier can now be combined to increase their longevity, up to a maximum of 24 hours in one Scrimshaw.
- If the total is over 24 hours, you will receive a new Scrimshaw with the remainder.
- Used and combined Scrimshaws can also be divided, which splits them down into new ones. Scrimshaws created in this fashion will be full and may be traded, if applicable.
- Weapon tooltips now display attack range.
- Desktop users are now able to see the value of a dropped item stack and a list of individual items in the stack.
- This setting can be toggled on and off in the Item Drops section of the Gameplay Settings.
- Players may now collect as many Salve Shards from the Haunted Mines as they desire.
- The text descriptions of attack options in the Gameplay Settings are now more descriptive
- Added additional information about performance impact when adjusting the advanced graphics option on mobile.
- Fixed an issue that could cause the Revolution bar on mobile to not draw correctly.
- Changes have been made to that users can access the chat window on mobile so they may chat while their player character is transmogrified/transformed.
- On the Davendale tutorial, when levelling up either Attack and Fishing the first level up camera pans highlighting unlocked content now occur if the player has completed the sandbox goal by following the alternate path.
- Fixed an issue on the Davendale tutorial where the player would become stuck in combat by the onscreen level up tutorial.
- Stalling Wrack and Ruin will no longer prevent the ability from reverting to wrack.
- Prevented a crash that could occur when destroying skilling outs with other related items in the inventory
- Users logging in to an account with an invalid slayer task with now have their slayer task removed. Players that were unable to progress their slayer task will now be able to claim a new task on login.
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Listener Questions
Question from Pyrnassius
Hey Guys, Pyrnassius here, with a quick question for this week's podcast
With the way inflation has been going in the game, do you think it is time for them to introduce a coin worth 1 million, or perhaps even 10 million gp?
Many items are now over the max cash stack, but they have stated they can't lift the 2.147B limit due to iut being based on a 32-bit system.
Therefore, perhaps the best option is a new coin, or maybe make the First Age coin, which is worth 1m gp and is already in the game tradable.
We could "purchase" these coins from the banker, or maybe the GE trader, and then use them to buy items.
It seems a far easier and safer way than forcing people to have to use shards and such and would allow people to hold real gp over the 2.147B
Looking forward to you discussing the pros and cons on this.
May your gains be plentiful and enjoy those cocktails on the beach!
If you want to send in a question, email questions@rsbandb.com, leave us a DM on Twitter (@rsbandb), or visit update.rsbandb.com/ask (new form)
Other Things
- Sigmagamma - 99 Dungeoneering, July 14, 2021
- Spy_whoman - 99 Defence, July 14, 2021
- Captainmeta4 - 120 Defence, July 13, 2021
- Queen_adena - 99 Herblore, July 13, 2021
- Shamrocksoup - 99 Woodcutting, July 13, 2021
- Uber_plastic - 99 Ranged, July 13, 2021
- Denniz - 120 Attack, July 11, 2021
- Kinky_sliske - 99 Invention, July 11, 2021
- Lukexf - 99 Defence, July 11, 2021
- Prideus - 99 Strength, July 11, 2021
- Tanykeat - 99 Magic, July 11, 2021
- Questareshit - 120 Constitution, July 10, 2021
- Arix - 99 Construction, July 9, 2021
- Arix - 99 Cooking, July 9, 2021
- Prideus - 99 Defence, July 9, 2021
- Xabros - 99 Slayer, July 9, 2021
- Prideus - 99 Slayer, July 8, 2021
- Rex_compitum - 99 Defence, July 8, 2021
A Special Thanks to Our Patreon Supporters
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Show Data
- Episode Title: The Elder God Wars Documentary
- Teaser: The beach is back with cocktails and new outfits. We share our favourites. It’s also a combat bonanza featuring new bank presets, scrimshaws, and the ability to Cease. Then it’s documentary time when it comes to Elder God Wars requirements.
- Recorded Date: July 15, 2021
- Release Date: July 16, 2021
- Hosts: Shane and Cireon
- Duration: 1:50:00
- Editing Notes: None