RuneScape Discussion
- The appearance of Legendary Pets can now be overridden with companion, boss, and skilling pets. This option is accessed via a new checkbox on the Pets interface. Overridden pets will behave almost exactly as usual but won't be able to fight other Legendary Pets.
- The Chameleon has been converted from an object to a pet in the Customisation interface.
- If you've lost a Chameleon, you can reclaim it by speaking to any pet shop owner (in the game, of course) and asking them about strays.
- The Chameleon recolour interface has been updated.
- The chosen colour will now persist when re-summoning the pet across game sessions.
- Both baby and adult Chameleons can now be added to the Player Owned House Menagerie.
- You will no longer receive Chameleon Eggs after obtaining the Chameleon pet.
- Raccoons have been converted from object pets to pets in the Customisation interface.
- If you have misplaced your Raccoon, speak to a pet shop owner to select one in the colour of your choice. Baby Raccoons can now be added to the Player Owned House Menagerie.
- You will still be able to catch Raccoons in Box Traps (you monster), but this will not unlock additional pets.
- Torn Grimoire Pages have been added to the loot table of Lost Grove Slayer creatures. The chance to receive pages is increased while on a Slayer Task. 1/512 on task, 1/1536 off task.
- Increased the quantities of select Solak drops and adjusted the chance to roll them:
- The quantity of Banite Stone Spirits has increased from 50-70 to 80-110.
- The quantity of Light Animica Stone Spirits has increased from 40-50 to 60-90.
- The chance to drop Banite Stone Spirits has been slightly lowered, and the chance to gain Light Animica Stone Spirits has been raised to fill the gap.
- Tiny Spiky Rune Salvage has been changed to Medium Bladed Rune Salvage and will be received in quantities of 30-45.
- Battlestaves have been changed to Mystic Earth Battlestaves and will drop in quantities of 30-50.
- Various improvements to the Enchanted Lyre:
- The tooltip now displays charges remaining.
- An option interface is now used to change the quick teleport destination, instead of a dialogue box. Changed various option menu functions:
- 'Check teleport location & charge' is now 'Check charge'.
- 'Change teleport location' is now 'Configure'.
- 'Play' will now ask you where you want to go.
- 'Quick teleport' will now take you directly to your configured quick teleport location.
- Various improvements to the Fremennik Sea Boots:
- The 'Operate' option now uses an option interface instead of a dialogue box.
- Using the Lyre's teleport from the Boots will now let you choose a destination or use the configured quick teleport destination.
- The Lyre's quick teleport can now be configured from the Boots' options.
- All Skill Outfits will now prompt you to destroy all pieces after one piece is destroyed.
- The Achievement interface will now remember what you were looking at when you close and reopen it. This will not occur when logging out before reopening.
- Improved ease of interaction with certain interface close buttons by increasing the area of effect
- Increased the default chat font size on Mobile for new players (existing users unaffected)
- Device rotation no longer affects chat when in full screen mode
- Fixed a minor issue with the Powers main interface that was causing some icons to remain on screen after dismissing the detailed examine of the ability
- Adjusted the position of the Activity Tracker tutorial to account for ‘notches’ on some Mobile devices
- Improved the menu available during the Mobile Tutorial
- Fixed an issue which caused old icons to be displayed on the right-side mobile HUD (emotes, chat list etc). This functionality was updated to sit inside the mobile chat system.
- Davendale: Reduced the download size of the 2D Intro cinematic
- Davendale: Improved the animations when repairing the bench
- City of Senntisten Ancient Magicks
- Balancing pass to reduce Exsanguinate Rune Costs 5 Fire Rune cost reduced to 2
- 3 Blood Runes cost reduced to 1
- Death Rune cost removed (was 1)
- Incite Fear and Exsanguinate stacks are no longer lost when transitioning between some boss phases
- The Animated Dead spell buff is no longer lost when teleporting to some places
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Question from Cireon
This week we saw the cost for Exsanguinate significantly reduced from 5 fire, 3 blood, 1 death to 2 fire and 1 blood.
1. Do you think this nerf was really necessary? Why this spell specifically, or will the others follow? Personally, I don't think it's so bad that there are costly methods to boost your DPS. Maybe not methods you'd use on an average slayer trip, but something that can push you past the hardest bosses.
2. Was this the right point to make changes to the costs? If runes are truly too expensive, should the game instead be changed to allow for more runes to enter the game (ideally through skilling, not more PvM drops)?
Question from Shaun
Once the Elder God Wars questline is finished, how would you guys feel about a civil war long quest line? Following the conclusion of Plague's End, King Thoros has replaced King Lathas and, as new king, he has plans to extend the borders of Kandarin beyond White Wolf Mountain and into Asgarnia. That of course forces King Vallance and perhaps pull in King Roald and Misthalin to take action and it puts into action a game-changing civil war in some of the most visited places in the game. I say this because, as you said, no way the Gods come out of this quest line in good shape, and how much more grand can you go than elder gods... plus I think the beauty of a game like this is making it relatable to the adventurer. Let's bring it back down to the human level and human experience of places we've known for years.
Question from Bears O.P.
Now that you can override legendary pets what override will you guys use?
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Other Things
- 1ryb - 99 Crafting, June 30, 2021
- Captainmeta4 - 120 Herblore, June 30, 2021
- Avocad0wned - 120 Farming, June 29, 2021
- Xurdones - 99 Hunter, June 29, 2021
- Lady_klaw - 120 Summoning, June 28, 2021
- Deltar_polo - 99 Crafting, June 27, 2021
- Messgram - 99 Hunter, June 27, 2021
- Thelion - 200m Divination XP, June 27, 2021
- Thieves - 200m Fishing XP, June 27, 2021
- Captainmeta4 - 200m Ranged XP, June 26, 2021
- Ezle - 120 Archaeology, June 26, 2021
- I_herblaw - 120 Fishing, June 26, 2021
- I_herblaw - 120 Agility, June 26, 2021
- I_herblaw - 120 Crafting, June 26, 2021
- I_herblaw - 120 Cooking, June 26, 2021
- Messgram - 99 Strength, June 26, 2021
- Messgram - 99 Defence, June 26, 2021
- Riverdesign - 99 Firemaking, June 26, 2021
- Riyora - 99 Agility, June 26, 2021
- Spy_whoman - 99 Woodcutting, June 26, 2021
- Wmpenquin - 99 Attack, June 26, 2021
- Iskh - 120 Defence, June 25, 2021
- Pyrnassius - 120 Divination, June 25, 2021
- Pyrnassius - 120 Hunter, June 25, 2021
- Pyrnassius - 120 Agility, June 25, 2021
- Pyrnassius - 120 Crafting, June 25, 2021
- Pyrnassius - 120 Fletching, June 25, 2021
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Show Data
- Episode Title: The Legendary Ninja Strike
- Teaser: Ninja Strike 23 is truly legendary allowing us to do what we’ve wanted for years. There are also changes that are much needed for people with big fingers. Then we discuss the economics of ancient magicks, fire, and water.
- Recorded Date: July 1, 2021
- Release Date: July 2, 2021
- Hosts: Shane and Tanis
- Duration: 1:40:30
- Editing Notes: None