RuneScape Discussion
- Using the Search function in the Bank will now also display any results from Diango's storage, as long as the items in question can be withdrawn to the Backpack.
- Fixed some inconsistent tooltip styling between Bank and Diango items.
- Fixed a live bug where Diango's interface would sometimes prevent players from seeing all search results.
- Moved Diango's Search Bar to the top of the interface on mobile for ease of use.
- The 'Cancel Search' button is no longer present on Diango's Search Bar when there is no active search.
- Improved messaging when trying to withdraw items from Diango that are already owned and stored elsewhere.
- A new keybind has been added to activate Search from within Diango's interface: In English and German, the key is 'S' In French, the key is 'R' In Portuguese, the key is 'B'
- A new right-click/long press option has been added to the item slots in the Costume Room interface, which allows you to deposit or withdraw all items in a set at the same time.
- Completing all boss collection logs will now award the 'Golden Reaper' title.
- This is a hidden title with an accompanying achievement.
- Those who achieve this feat will receive a global broadcast.
- You are not required to complete the 'Insane Fallen Angel' Achievement, which involves obtaining all Intricate Chests from Nex: Angel of Death, to acquire the title.
- Players will now receive log in and update messages whenever their Invention machines have finished processing their inputs, run out of secondary inputs, or run out of charges. These messages can be toggled in the Login Messages or Notification Messages option menus.
- Auto Disassembler machines will now display the correct processing time for items disassembled in batches, such as ammunition.
- The Mechanised Siphon interface has been updated to have more space and better readability.
- The 'Add/Remove all' right-click/long press options are now their own buttons.
- Players can now select an input box to enter how many of each Siphon they'd like to store.
- To account for the 'Bait and Switch' Relic's effect, the separate 'Deposit all' options for different fish have been consolidated to one option in the Deep Sea Fishing Hub and the Menaphos VIP and Port Banks and Deposit Boxes.
- The NPC who combines your jellyfish at the Deep Sea Fishing Hub has been given a name, a backstory, and a minimap icon. It's still gross, though.
- Decreased Raksha’s base damage values for attacks that scale with shadow energy.
- To compensate, we've changed Raksha’s shadow infused power buff, which now scales from 0.5% to 1% per shadow energy, resulting in 100% increased damage at 100% energy, up from 50%. The maximum damage remains unchanged; this simply means that the minimum damage is now less punishing.
- Decreased Raksha’s rockfall damage.
- Raksha's tail chain no longer blocks player movement.
- Enhanced Fleeting, Laceration and Blast Diffusion Boots will no longer repair into their non-upgraded forms.
- Increased the base hit chance (affinity) from 45 to 55 when using Melee against Raksha.
- Raksha will no longer change target randomly in duo mode, and will instead focus one target until provoked.
- Agility tasks will now allow players to complete any Agility course they meet the level requirement to use, instead of being scaled to the player's level.
- Similarly, Dungeoneering tasks now allow you to complete any floor you have the level requirement for.
- The quantity of items required for Herblore and Crafting tasks no longer scale based on your level - all players must now carry out the same number of actions.
- Quantities required for Herblore tasks have been significantly reduced, bringing down the cost of completing them.
- Summoning tasks are now less restrictive and allow you to create a wider range of pouches.
- Construction tasks have been replaced with a 'Gain Construction XP' task, allowing players to progress as they choose.
- Archaeology restoration tasks have been replaced with a generic 'Gain Archaeology XP' task.
- Smithing tasks have been replaced by a 'Gain Smithing XP' task, allowing players to smith efficiently while making progress.
- Batch Overload recipes now advance Herblore tasks by 5 instead of 1 - because you're making 5 potions!
- The Divine Conversion Relic now correctly advances Divination tasks.
- One progress point is now awarded per segment of the Anachronia Agility Course, since it's so massive compared to the others.
- Two new courses have been added to Agility tasks: Ape Atoll and Agility Pyramid
- Corrupted magic logs now count towards Firemaking tasks. Wobbegongs now count towards Fishing tasks.
- Wobbegong oil now counts towards Cooking tasks.
- The Cremation ability now counts towards Prayer tasks.
- Great White Shark now count for both Fishing and Cooking tasks.
- Players can once again choose the colour of their beards and hairstyles in the Appearance interface.
- Álvaro L
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- Cameron
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- Cookmeplox
- Diana
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- Jade W
- Jason S
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- Kesky
- Kyle
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- Naura
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- Ricky A
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- Soupfinder
- Stobbeve
- The Naked Captain
- TheLion
- Tom V
- Zant
Listener Questions and Discussion
Question from Thieves
Hey guys, just something that popped into my head that set off my theory sensors, wondering what you think:
---
In August we got the portable workbench.
In October we got the Artificer's measure, which is untradeable and requires 99 Crafting and 102 Archaeology to create. Some of the ingredients for this item require items from Prifddinas, therefore it's about a minimum of 75 Construction required to create this item too.
In November we got Construction Contracts, the new construction outfit and the plank box. If a player were to complete the Estate Agent's store, they would accrue about 5 million XP.
This month we got a new Yak Track that awards extra Construction XP throughout it's duration, as well as Archaeology and Herblore. This isn't outside of the norm for a Yak Track, but it's just interesting that Construction has been included this time.
Before Herblore and Farming were boosted to 120, there was a newspost that stated: "We will be increasing more skills to 120, and are currently working on two skills in particular (this obviously turned out to be Farming and Herblore)... We will be making 120s full, with worthwhile stuff to unlock... We want to reassure you that we won't be releasing 120s at an accelerated pace"
Surprisingly, the last few months updates have been fairly Construction heavy, notably the measure and the outfit tailored for extremely high level players. Construction sits at 24th out of the 28 skills players have maxed in, likely due to the fact it's expensive, boring, intensive and sadly useless.
---
So here's my question:
The Construction updates I've listed tackle some of the problems I mentioned above: Contracts and the measure made it less expensive. The outfit, portable and plank box made it less intensive. The skill sadly remains boring and useless, however. Have we already seen the Construction rework? Or are Jagex giving us some early tools and boosts in preparation for 120 Construction or rework like I suspect?
Appreciate the feedback.
If you want to send in a question, email questions@rsbandb.com, leave us a DM on Twitter (@rsbandb), or visit update.rsbandb.com/ask
Tech News
Other Things
- December Skills of the Month: Slayer and Smithing
- Achievements of the Week
- Thieves - 120 Firemaking, December 15, 2020
- Xanthangum - 99 Archaeology, December 15, 2020
- Blcknexaken - 120 Archaeology, December 13, 2020
- Sillycat98 - 99 Firemaking, December 12, 2020
- Failur2kmply - 99 Ranged, December 10, 2020
- Rolladude540 - 99 Archaeology, December 10, 2020
- Thieves - 120 Cooking, December 10, 2020
- Shane’s Pick: Everymac
- What have we been doing?
A Special Thanks to Our Patreon Supporters
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- Jade W
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Show Data
- Episode Title: And a Half
- Teaser: Violet is Blue Too and Six and a Half. We sum up this wholesome quest and share the holiday spirit it brings. Also, we have the festive Knight Before Christmas Yak Track and much needed Diango bank changes. Then we ask, is a Construction rework in the cards?
- Recorded Date: December 16, 2020
- Release Date: December 18, 2020
- Hosts: Shane, Tanis, and Cireon
- Duration: 2:13:31
- Editing Notes: None