RuneScape Discussion

Listener Questions and Discussion

Question from Cireon

I've recently started Big Game Hunter. One of the biggest problems I have with it is that the drops feel pretty boring. It seems that every kill I get the same. Some dinosaur parts. Some dragonhides (or - if I'm lucky - some seeds or herbs). That's it. This turns a training method that is in itself pretty engaging into something that's more of a grind. So my question to you is: how would you spice up the drop tables for something like Big Game Hunter to make the loot more varied (similar to most PvM bosses), without making other skilling methods obsolete?

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