RuneScape Discussion
- A tutorial pop-up to teach default interaction now appears after character creation if the player doesn't move from the starting coordinate for a while after arrival on the mainland.
- A two-step tutorial pop-up to teach camera zoom and rotation controls now appears after the default interaction popup, or after the player's first conversation with Turael during the First Time User Experience - as long as these controls haven't previously been taught or have otherwise been cancelled.
- The Click/Tap to Continue button now flashes in the player's first mainland conversation, instead of just the first conversation with the RuneScape Guide on Tutorial Island.
- The Loot All button is now highlighted the first time the player picks up multiple items with area loot.
- A brief tutorial for the Loot window and the Backpack now appears when first picking up an item, if guidance system hints are enabled.
- Levelling up is now introduced the first time a new player gains a level in any skill, if guidance system hints are enabled.
- Moving via the Minimap is now introduced when the player starts being directed away from the Burthorpe lodestone, if this wasn't taught on Tutorial Island.
- New players on the Burthorpe First Time User Experience that leave the Burthorpe & Taverley area are now informed of the lodestone network, so they know how to return to a safe hub.
- A list of repeatable tutorials is now available from Turael, Major Mary Rancour and the Lumbridge Sage. This includes several topics salvaged from Tutorial Island, such as the Financial Advisor's introduction to the economy, and the Quest Guide's introduction to the quest list.
- 'Skill Sets' are now displayed while hovering over the skill tab in the Diango interface.
- Brain Plushies can now be retrieved from Diango.
- Items in the last column of Diango's interface are no longer sliced when resizing the Bank interface.
- When you drag the Witch's Plushie item out from the bank, it now confirms it can be reclaimed from Diango.
- Har-Aken in the Fight Kiln will no longer dive immediately when you do over 10k damage in a single hit, making the fight less frustrating for high level players.
- The Sing for the Lady Achievement now lists the full requirements.
- Empty text space has been removed when examining "clue scrolls" or "clue caskets" held within "Charos' Clue Carrier"
- Imps in the God Wars Dungeon will now count towards demon Slayer tasks.
- Player is now informed that mummies can only be harmed by fire when attacking them at the end of Desert Treasure.
- Nomad now does damage in the first Nomad's Requiem cutscene in legacy combat mode
- Fixed a minor exploit when fighting the Hardcore Giant Mole.
- Fixed an edge-case that allowed the Twin Furies to be killed very quickly.
- You can no longer use telekinetic grab on bloodwood logs.
- The frozen debuff bar no longer disappears upon re-entering the living wyvern area.
- God wines now become fermented when logging out and back in to the game.
- Ultimate Slayer title is now correctly removed if new items have been added to slayer logs and not yet obtained.
- Using kelp or seaweed on raw great white shark to make gunkan or maki will now correctly open the sushi section in the Cooking interface.
- The Burthorpe area logo has been added to the Burthorpe arrival cutscene to better illustrate the meaning of the "Burthorpe" overlay text.
- Achievement and path popups/messaging/fireworks for completing Tutorial Island no longer occur when transitioning to Burthorpe for the first time.
- Drilling soldiers in the Burthorpe imperial guard camp are now dormant when there are no players nearby for better processing efficiency.
- White Wolf Mountain is no longer classified as part of Burthorpe, so that a new player can be appropriately warned they are leaving the starting zone before encountering dangerous wolves.
- The ring that denotes how close you are to being caught during Big Game Hunter does not currently change colour like it should.
- 29 lets go
- Brock H
- Cameron
- Cass
- Christian S
- Diana
- Jade Gizmo
- James W
- Jason S
- Joe M
- John P
- Kyle
- Our Memories
- Rastafa
- Rippeth
- Sam W
- The Naked Captain
- TheLion
- Tom V
- Zachary K
- Zez
Listener Questions and Discussion
Question from Sunset Fish
Should all Quests moving forward be repeatable with additional rewards? Or save that just for the mini-quests?
If you want to send in a question, email questions@rsbandb.com, leave us a DM on Twitter (@rsbandb), or visit update.rsbandb.com/ask
Tech News
Other Things
- Choc_barrage - 99 Smithing, March 3, 2020
- Gylefleur - 99 Woodcutting, March 2, 2020
- Alexpeeex - 99 Herblore, March 1, 2020
- Alexpeeex - 99 Strength, March 1, 2020
- Alexpeeex - 99 Prayer, March 1, 2020
- Day_dreamer - 99 Construction, March 1, 2020
- Fotamecus - 120 Attack, March 1, 2020
- Jag3dagster - 99 Fletching, March 1, 2020
- Luv_natural - 99 Fletching, March 1, 2020
- R_3po - 120 Defence, March 1, 2020
- Robbe - 120 Fletching, March 1, 2020
- Swmartijn - 99 Mining, March 1, 2020
- Tim2 - 120 Dungeoneering, March 1, 2020
- Ultradog177 - 99 Ranged, March 1, 2020
- Arrkain - 120 Herblore, February 29, 2020
- B_adger - 99 Fishing, February 29, 2020
- Blacknexaken - 99 Prayer, February 29, 2020
- Day_dreamer - 99 Smithing, February 29, 2020
- Elven_badass - 99 Thieving, February 29, 2020
- Minority - 120 Attack, February 29, 2020
- Vodka_b - 120 Prayer, February 29, 2020
- Alexpeeex - 99 Crafting, February 28, 2020
- Alexpeeex - 99 Hunter, February 28, 2020
- De_lta - 99 Cooking, February 28, 2020
- Fe_supertje - 99 Invention, February 28, 2020
- Hemsky - 99 Fishing, February 28, 2020
- Izant - 99 Firemaking, February 28, 2020
- Madhaussc - 99 Defence, February 28, 2020
- Malinoric - 120 Invention, February 28, 2020
- Peachyreborn - 99 Strength, February 28, 2020
- Peachyreborn - 99 Attack, February 28, 2020
- Whiteey - 120 Herblore, February 28, 2020
- 1ryb - 99 Dungeoneering, February 27, 2020
- Blacknexaken - 99 Slayer, February 27, 2020
- Blacknexaken - 99 Agility, February 27, 2020
- Jaguar_007 - 120 Dungeoneering, February 27, 2020
- Peachyreborn - 99 Smithing, February 27, 2020
- Peachyreborn - 99 Slayer, February 27, 2020
- Pony_picker - 120 Dungeoneering, February 27, 2020
- B_adger - 99 Slayer, February 26, 2020
- Canard - 120 Farming, February 26, 2020
- Doctor_bruce - 99 Hunter, February 26, 2020
- Izant - 99 Hunter, February 26, 2020
- Jag3dagster - 99 Construction, February 26, 2020
- Laurisaurus - 99 Slayer, February 26, 2020
- R_3po - 99 Cooking, February 26, 2020
A Special Thanks to Our Patreon Supporters
- 29 lets go
- Adam T
- Brock H
- Cameron
- Cass
- Christian S
- Diana
- Fernando C
- Gylefleur
- Jade Gizmo
- James W
- Jason S
- Joe M
- John P
- Kabru
- Kyle
- Our Memories
- Rastafa
- Rippeth
- Sam W
- Tim A
- The Naked Captain
- TheLion
- Tom V
- Zachary K
- Zez
Show Data
- Episode Title: Cutting to the Core
- Teaser: The early player experience is buffed yet again alongside QoL changes making Solak scalable. Plus news and previews from the core experience team on outlining, canopy cutouts, movement prediction, and a demo of RuneScape mobile on iOS!
- Recorded Date: March 5, 2020
- Release Date: March 6, 2020
- Hosts: Shane, Tanis, and Rastafa
- Duration: 1:39:29
- Editing Notes: Achievements portion out