RuneScape Discussion
- Start by talking to Bryll Thottsdottir
- Master level quest
- Requirements:
- 12 Agility
- 34 Woodcutting
- Impressing the Locals
- Sliske's Endgame
- Pieces of Hate
- Finding the Jade Spider in the Arc.
- Waiko -> Whale's Maw (Cursing and Zamorak wings upside down) -> Tuai leit -> Goshima
- Kill the 12 Crassians on Goshima and the Gates of Goshima will open
- Gates of Goshima!
- You discover that Madame Shih who we last saw in Pieces of Hate is the Jade Spider.
- She talks about a being called the Ambassador that is in service to something dark and terrible. This leads to a new religous order on the island of Aminishi, in particular in the Temple of Aminishi.
- Shih covertly joined the order and joined their council, and realized they were dealing with Black Stone.
- Warding magic, she's good at it.
- She enabled their magical defences to be penetrated by the world guardian.
- The Temple of Aminishi
- We discovered and freed Seiryu from the corrupting Black Stone.
- As illuded to in the lore of Temple of Aminishi, Shih is very upset that the order corrupted a sacred anima guardian, Seiyru.
- While investigating Aminishi, her agents uncovered a Dragonkin tablet buried on the island of Aminishi. Who knows about the Dragonkin? We need to talk to someone who knows a lot about the Dragonkin and we're hinted that they may be in a museum.
- Talk to Mr. Mordaut who was involved in One of a KInd.
- Mr. Mordaut believes the tablet is a map of some sort, talks about the "font of creation" in the cold north east.
- Refers to Daemonheim. Bryll Thoksdottir believes the fountain near where you teleport in is a good start.
- The player then replaces one of the eyes in the statue and this unlocks the Crumbling Watchtower to the west.
- This then allows you to descend into Kerepac's Lab.
- We find Hannibus down there who we saw in One of a Kind and is a Dragon Rider.
- He suggests we look next to where metal dragons are made. This of course is the forge in the Adamant dragon dungeon.
- In searching for a piece to fix the cipher, we discover that Dragons are ordinarily calm and intelligent but when we fight them they are enraged. Hannibus is able to commune with the Adamant Dragon enabling it to speak.
- The Adamant Dragon explains in anguish about her babies being stolen and that the remaining eggs are her grandchildren.
- Our goal here is to find a piece of the cipher that will allow Hannibus to translate the cipher in full.
- The cipher says we must return to Kerapac's lab. There we start by investigating effigy shelves and must activate 5 dragonkin statues in the correct order.
- Upon activating them in the correct order a portal opens which takes us to Kethsi where the Rune Dragons reside.
- We witness a cutscene involving Kerapac noting that the Dragonkin are now free from their curse (Stone of Jas) and that they will never be enslaved again.
- Kerapac notes that he will come to the player when the time is right. After asking Kerapac about the dark power, Kerapac says he knows but the player must find some things for themselves.
- After showing Kerapac the map he says that it leads to an old laboratory of his. Home to "some of [his] greatest experiements... and [his] greatest mistkakes."
- The player wants to ask more but is turned down.
- This is the Dragonkin Laboratory. Talking with Bryll Thoksdottir you inform her about what Kerapac had to say and mention the Dragonkin Laboratory.
- Uh yeah, I’ve already been there.
- through playing Elite Dungeon 2: The Dragonkin Laboratory you discover the Black Stone Dragon and relieve it of its curse.
- After this we head back to Goshima to talk to Madame Shih and The Ambassador appears!
- “Did you think freeing the other two would weaken my hold on you? You have only tightened the noose further”
- The Ambassador kills everyone except our player and Mme. Shih.
- Begin the mini quests:
- Hydromancer to enable us to breathe under water. Empty vacuum vial (ice mountain), divine blinding light (abbey in Al-Kharid), and any raw fish. This creates the potion of water breathing.
- Returning to Hannibus he wants the KBD to help out. We have a chat with the KBD and he is recruited.
- We then return to Mr. Mordaut to ask if he knows any other dragons that may help fight, he recommends talking to Vindicta…
- Vindicta resides in the Heart of Gielinor and with Hannibus tagging along through questioning Hannibus learns that Vindicta is his daughter!
- Next, seagulls! Bryll Thoksdottir wants you to mediate a lovers dispute between two seagulls.
- Finally, Bosun Higgs wants you to recruit her elite forces. She sends you to talk to Lt. Crane in Taverley Dungeon.
- Lt. Crane then wants you to check on her sister at the Black Knights fortress, you discover that she’s been made a slave.
- Her tongue has been cut off and after reporting to Lt. Crane the decision is made to free her.
- To free her we need to provide her armour to her and she handles getting us out of the Black Knights fortress. We bring her back to the outpost in Taverley Dungeon and Crane’s forces are recruited.
- The Shadow Reef
- 4 quest points
- 3 huge XP lamps
- 10% reduction of damage received in the Temple of Aminishi elite dungeon.
- 10% reduction of damage received in the Dragonkin Laboratory elite dungeon.
- 10% reduction of damage received in the Shadow Reef elite dungeon.
- Mechanic and fight overview:
- The Crassian Leviathan
- Taraket the Necromancer
- The Ambassador
- Rewards:
- Eldritch crossbow
- Split soul: For 15 seconds instead of healing the player, the soul split curse damages the players target for 4x the amount of lifepoints it would have healed.
- Demon slayer, Dragon slayer, and undead sigils. Increases damage by 15% for 10 seconds, 60 second cooldown. REquires 50 blackstone hearts and 1 onyx to make. 1,000 charges and recharged with onyx dust at a rate of 2 charge per dust.
- Elite Dungeon QoL Changes
- The Spotlight system is rolling out to Elite Dungeons. Each day a different dungeon will offer a trio of bonuses to players (+25% Dungeoneering experience, an extra miniboss, -20% death reclaim costs).
- We are slightly tweaking the loot found in Temple of Aminishi – don’t worry, it’s a buff!
- Also incoming are boss timers for the Elite Dungeon bosses, allowing you to track your best performances – and of course, compare them to your friends.
- For this update, we have two boss pets for you to check out. Details below! Ambi and Bisdi
- "Botanist's mask add-on has been re-added to Flash Factory Rewards interface.
- The Premier club chests have been removed from the Grand Exchange, if you still haven't claimed the rewards from 2018 you can speak to the Vault Guardian to claim them.
- You can now convert clue scrolls via the downgrade option beyond the soft cap of 25 per tier (hotfixed last week).
- Corrected a case where the Coin of the Realm quest was not flagged as a replayable quest, and therefore its one-time rewards were given on replays.
- The headings in the Combat Difficulty quest sort have been changed from ""Combat level"" to ""NPC combat level"" to clarify that the quests are sorted by NPC combat level, rather than player combat level.
- The festive snow in the developer's console has been disabled.
- Fixed a crash happening when recycling resources
- Fixed an issue where items on the floor could sometimes not be interacted with
- Fixed a crash in Elite Dungeons when using the Java client.
- Known issue: Resizing the game window in-game may cause client errors. Please resize your game window in the login screen to avoid this issue."
Listener Questions and Discussions
Question from Tyco Elf
Dear RSbandb
This week we saw the release of Curse of the Black Stone: a surprise quest which took us through all elite dungeons and add a ton of lore which previously only had been available from lore streams and theories by us lore fanatics. For me lore is a very important aspect of the game that makes the experience more emotional nd realistic, but what are your opinions on Lore in Runescape?
The quest also introduced several points to the game which should not be brushed aside. Being the first official quest that introduces the Arc, (and takes you on a grand tour), taking the advantage of the Story Mode in a way that doesn't block adventurers from completing it, the story (and maybe the beginning?) of a post-Endgame storyline, several lore theories coming to light (such as Hannibus being Vindicta's father) and plot twists like Shih being a double agent all this time. My question here is: What was your favorite part of the quest and why?
To sum it up: The twists of when this went from an introduction quest of the Elite Dungeons to a post-Endgame dragonkin quest to a save-the-world quest almost made me explode. Mod Raven who was online at the time of release and guested the Lore FC laughed as we flipped out over the content. Humor and deep lore, two ingredients with an evil laugh behind it. But if a new quest is about to be made, what is the one thing it must have for you? It can for example be a good story, a boss with mechanics never seen before or rewards you would never have dreamed of.
I hope You have a good time and waiting to hear your answers on this. I would personally loved to be on this podcast (and to be honest, I nagged like an old grandma to be here) but not all wishes can come true. I wish you all sunshine and may the RNG be with you all.
Tyco elf of the Nordic Lands.
If you want to send in a question, email questions@rsbandb.com, call or text 571-57-BANDB (571-572-2632), or leave us a DM on Twitter (@rsbandb)
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A Special Thanks to Our Patreon Supporters
- Adam T
- Andrew C
- Ben W
- Brock H
- Kyle
- Kabru
- Shane F
- Zez
Show Data
- Episode Title: Surprises of the Shadow Reef
- Teaser: A long awaited dual update week featuring both a quest in Curse of the Black Stone and the final in the Elite Dungeon Trilogy: The Shadow Reef. We run through the quest and talk about the bosses and mechanics of The Shadow Reef.
- Recorded Date: February 28, 2019
- Release Date: March 1, 2019
- Hosts: Shane, Tanis, and David
- Duration: 2:05:59
- Editing Notes: David pause